In addition, the voice actors are pleasantly professional – so the presentation is still doing very well in Anno. The look of friend and foe is also really coherent: what should be round is usually also round – and that without any exaggerated plastic flair. One moment you stroll through a grayish, gloomy forest of demons, only to find yourself in the next moment in a glistening, friendly heavenly realm that invites you to picnic with kitschy rainbows and green meadows.
Why also? Even if Jade Empire doesn’t quite come close to the most beautiful role-playing games (Gothic 3, Oblivion, etc.) of recent times, the atmospheric scenes still don’t have to hide. Fortunately, twiddling my thumbs was worth it.īioware has hardly touched the graphics in the meantime. Since nobody else dared to do such a scenario in the foreseeable future, the little Xbox skeptic in me had to wait almost two years for a PC implementation. Wonderful! Unfortunately on the – for me – wrong platform. Some time ago I almost struck gold: The role-playing geniuses from Bioware presented Jade Empire, a story-driven fantasy epic that was surrounded by the sweet scent of lotus blossoms. So the obvious compromise would be a game produced in the West with a Nippon touch – yes, that’s what I’ve been looking for for a long time. Unfortunately, I don’t know what to do with games from the land of the rising sun that often.